Design properties

Name
Coding with Scottie go
Topic
Social and civic skills Mmathematical, science and computer skills
Learning time
45 minutes
Designed time
2 hours and 15 minutes
Size of class
9, 5 years old children
Description
Activities take place in the section, in the equipped corners, in the salon. The first stage is the knowledge with the mediator character,Scottie, its provenance,possible interactions with it. To help him in his adventure and interact with his languages, follows the presentation of symbols related to directions: right left, forward backwards, represented with the associated use of a color established and agreed for all, relative to each direction. Then we proceed to the construction and reading of paths defined with the various symbols, then we move on to the paths with the body. Each path is represented through code. We carry out a series of contextualized activities and related to the imput that come to us from Scottie through the narration of stories, the realization of environments, characters that represent situations within which to move "executors" on command, as per instructions. There will be activities proposed for the realization of pixel art techniques, rhythmic colors, cyclicality. All of these activities form the basis of practice that precedes the actual use of computer programs, and thestart to the use of scratch.
Mode of delivery
Classroom-based
Aims
Skills • Computational thinking development • Development of logical thinking • Search for strategies to get solutions • Reason to solve concrete problems • He knows how to move in space • Executes commands • Represent Paths • Master abstraction-coding concepts
Outcomes
Knowledge, Application, Psychomotor skills
Editor
paola62

Timeline controls

Timeline

Path and directions with Scottie
45 minutes)
  • Read Watch Listen
    45
    9
    0
    Presentation of symbols related to directions: right left, forward backwards, represented with the associated use of a color established and agreed for all, relative to each direction. Then we proceed to the construction and reading of paths defined with the various symbols, then we move on to the paths with the body. Each path is represented through code.
Notes:
Resources linked: 0
story and Scottie imput
45 minutes)
  • Collaborate
    45
    9
    0
    We carry out a series of contextualized activities and related to the imput that come to us from Scottie through the narration of stories, the realization of environments, characters that represent situations within which to move "executors" on command, as per instructions.
Notes:
Resources linked: 0
Colors with Scottie
45 minutes)
  • Produce
    45
    9
    0
    There will be activities proposed for the realization of pixel art techniques, rhythmic colors, cyclicality. All of these activities form the basis of practice that precedes the actual use of computer programs, and the start to the use of scottie go games.
Notes:
Resources linked: 0

Learning Experience

One or more graphs might not display correctly, because one or more learning types do not have duration set.
Social learning graph will not display correctly, because no class size is set.
Social learning graph will not display correctly, because one or more learning types do not have group size set.