Design properties
- Name
- Games in schools 2019
- Topic
- WILDLIFE
- Learning time
- 2 hours and 15 minutes
- Designed time
- 2 hours and 15 minutes
- Size of class
- 23
- Description
- How a video game can be used in order to teach literacy, music, physics, journalism, politics.
- Aims
- Outcomes
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No outcomes are set
- Editor
- besarra1983
Timeline controls
Timeline
Play video game "Wildcraft" and write a story to Padlet
135 minutes)
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Produce4523I present the VR video game " Wildcraft ,Animal Sim Online 3D" ( PEGI7) and the way is being played. Students play for 20 minutes in order to discover the scenery. Afterwards, they tell and write a story to Padlet about the main hero of the game, describe the scenery and write the plot.Also, using their imagination they write what they think is going to happen in the follow.
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Read Watch Listen4523I teach Environmental course.In the beginning, we read the posts about wolves' life and the dangers that threaten them. After that, we discuss what problems are created by the wolves to residents. Students split into two groups. We have debate . A student is a cameraman who takes a video of the debate.Someone is the journalist who makes questions and directs the discussion. The first group wants to protect wolves' wildlife. The other group wants to protect their flock of sheep and their economical life. In that group the hunters are also included who earn money killing wolves. Finally, two groups have to present their suggestions in order to avoid conflicts. The aim of the debate is to teach a democratic, respectfull dialogue using arguments in a productive way.
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Produce4523Students in teams create a hip hop or RNB song about wolves. For that purpose they use Music Maker Jam ( PRGI3). The aim of that activity is to imagine and create a poem with rhyme. So , my first step is to teach literacy . Afterwards, I teach music.
Notes:
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Learning Experience
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Social learning graph will not display correctly, because one or more learning types do not have group size set.