Design properties

Name
How can we use our mobile application coding skills to empower Students in our School to better learn STEM subjects?
Topic
Computer Science (Students age 14)
Learning time
6 hours and 20 minutes
Designed time
6 hours and 20 minutes
Size of class
20
Description
How can we use our mobile application coding skills to empower Students in our School to better learn STEM subjects? I work in socially deprived urban area, in a not so well equipped School. My intention is to rise up awareness that our local problems can be overcome by putting our knowledge and skills in action. I want my 8th grade Students (14 year old) to analyse the problems in learning STEM subjects and create digital products (mobile apps) that will help to improve knowledge acquisition in STEM area for themselves and all other School Students.
Aims
Deep understanding of problems related to poor knowledge acquisition in STEM subjects (in our School); Finding possible solutions for problems related to poor knowledge acquisition in STEM subjects (in our School); Creating and promoting digital products (mobile apps) related to STEM; Developing digital skills;
Outcomes
Analyse, Application, Evaluate, Uncategorised
Editor
kajcebg

Timeline controls

Timeline

Real School problem
90 minutes)
  • Collaborate
    30
    20
    0
    Picture Pieces Game (Team Building Activity) This problem solving activity requires that the Teacher choose a well known picture or cartoon that is full of detail. The picture needs to be cut into 20 equal squares. Each Student should be given a piece of the “puzzle” and instructed to create an exact copy of their piece of the puzzle 5 times bigger than its original size. They are posed with the problem of not knowing why or how their own work affects the larger picture. When all Students have completed their enlargements, Teacher ask them to assemble their pieces into a giant copy of the original picture on a table. This problem solving activity will teach Students that each person working on their own part contributes to an overall group result.
  • Discuss
    5
    20
    0
    Short reflection on Team Building activity - lessons learnt. Teacher should emphasize that each and every Student has it's role and responsibility, that team is as strong as it's weakest link. On the other hand, Teacher must explain that team members should support each other, divide work according to preferences, provide help.
  • Read Watch Listen
    10
    20
    0
    Teacher is presenting overall School problem - low achievement in STEM subject area (low average grade, poor School results on national knowledge examination...). Teacher is announcing the Driving Q: How can we use our mobile application coding skills to empower Students in our School to learn better STEM subjects?
  • Discuss
    10
    20
    0
    Brainstorming: How to address to the problems in STEM? How to detect reasons for low achievements? How to collect relevant data? How to analyse data? Conclusion: Action research is needed!
  • Collaborate
    35
    4
    0
    Students can freely choose a team to work in. There are 4 teams (Math, Physics, Chemistry, Biology). Each team has 5 members. Each team is selecting a focus, clarifying theories and identifying research questions. Each team is choosing a web tool for online collaboration (they have prior experience) and tool for Action research implementation.
Notes:
Resources linked: 0
Action Research
95 minutes)
  • Investigate
    45
    5
    0
    Each Team is collecting data about problems in learning Math/ Physics/Chemistry/Biology.
  • Discuss
    30
    5
    0
    Each Team is analyzing collected data and representing the conclusions visually. All products are displayed on Projects' web place.
  • Read Watch Listen
    5
    5
    0
    Receiving Digital Badge Digital Badge is kind of formative assessment with clear description of what Students have achieved. Digital Badge is manually awarded by the Teacher. DB are distributed trough School Moodle LMS.
  • Discuss
    15
    5
    0
    Brainstorming: "According to research findings, how can we use our Mobile Apps Coding Skills to improve learning STEM subjects?" Each Team is deciding about the App they should code.
Notes:
Resources linked: 0
Mobile Apps Coding and promotion Peer Assessment
195 minutes)
  • Produce
    90
    5
    0
    Teams are coding one or two Mobile Apps to facilitate learning in STEM area. Teams are submitting .apk files on School Moodle LMS.
  • Read Watch Listen
    5
    5
    0
    Receiving Digital Badge Digital Badge is kind of formative assessment with clear description of what Students have achieved. Digital Badge is manually awarded by the Teacher. DB are distributed trough School Moodle LMS.
  • Collaborate
    45
    5
    0
    Promotion of MobApps made for facilitating learning in STEM area for other Students in our School.
  • Discuss
    45
    20
    0
    Peer Assessment according to Rubrics
  • Practice
    10
    1
    0
    Self Assessment according to Rubrics and Peer Assessment
Notes:
MobApp example (screenshots) http://bit.ly/292qewV
Resources linked: 0

Learning Experience

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Social learning graph will not display correctly, because one or more learning types do not have group size set.