Design properties

Name
Etwinng project “C.R.E.A.T.E : collaborate, readapt, earn/experiment always tangible exiting experiences”
Topic
Teaching and Learning from a distance
Learning time
15 hours
Designed time
11 hours and 40 minutes
Size of class
21 Italian students
Description
The project brings together students aged between 15-16 years from four different nations: Italy, Croatia, Greece and Spain. The Italian class (2B) is composed of 21 students (13 boys and 8 girls); among them there are two students with SEN.
Mode of delivery
Blended
Aims
to develop literacy and communicative skills in English as second language (towards B1/B1+); to develop digital and technology-based competences; to develop active citizenship and entrepreneurship; to develop interpersonal skills; to develop cultural awareness and expression
Outcomes
Affective learning outcomes, Analysis, Knowledge, Application, Evaluation, Application
Editor
mserilli

Timeline controls

Timeline

Talking about esafety and netiquette
50 minutes)
  • Discuss
    15
    21
    0
    Students are asked to brainstorm on netiquette. Words and expressions are written in a shared wordcloud.
  • Read Watch Listen
    20
    3
    2
    Groups of 3: Students watch a Youtube video (in the attachments) to reflect and the terms kindness and security applied to netiquette. Groups of 3: Students read a short text on netiquette (in the attachments) and work on the activities (T/F/DS, vocabulary)
  • Practice
    15
    21
    0
    Speaking practice in class: Students share their ideas, they answer orally to the following questions: 1 How important do you think it is to respect these rules in cyberspace? 2 Which do you think is the most/least important? Why? 3 Do you participate in online discussion groups or post reviews and contributions? Why/Why not? 4 What are the differences between writing private and public messages? 5 Do you take into account your privacy when using the Internet?
Notes:
Resources linked: 0
Talking about esafety and netiquette: Our rules for using the TwinSpace
50 minutes)
  • Practice
    15
    21
    0
    Students go on the Etwinning Platform and do the first access using the provided credentials.
  • Practice
    20
    21
    0
    Students reflect on the importance of using an avatar picture for the profile and interactions in the TwinSpace. The teacher shows two possible tools to create an avatar profile image (Toonme or Bitmoji)
  • Collaborate
    15
    3
    0
    Groups of 3: Students write down rules and conducts they would like to see respected in the TwinSpace
Notes:
Resources linked: 0
Talking about esafety and netiquette: Our avatars on the TwinSpace
50 minutes)
  • Practice
    15
    1
    0
    Students create their own avatar using Toonme or Bitmoji
  • Produce
    15
    1
    1
    Students work on a shared document in Google Classroom, choose the most relevant rules and upload them on the Padlet provided in the TwinSpace
  • Discuss
    10
    21
    0
    Students discuss in class the rules written by students of other countries.
  • Read Watch Listen
    10
    21
    1
    Students read the descriptions provided by the teachers involved in the project.
Notes:
Resources linked: 0
Who we are: 3-2-1 Introductions
50 minutes)
  • Produce
    20
    3
    0
    Students work in small groups to write their 3-2-1 introductions: 3 - things we should know about you 2 - things you love/love doing 1 - if not a teacher , what would you do
  • Collaborate
    15
    1
    1
    Students access the TwinSpace and upload their introductions together with their avatar image.
  • Read Watch Listen
    15
    3
    0
    In small groups students take their time to read the introductions written by students from other countries.
Notes:
Resources linked: 0
Next step...let's talk about our Christmas traditions
50 minutes)
  • Produce
    25
    1
    0
    Students write a description of a traditional food or decoration (they should also take pictures of them).
  • Practice
    25
    1
    1
    Students learn how to use the application Blabberize. Students apply the newly acquired digital skill to animate pictures and link them to the descriptions of traditional Christmas food or decorations. Students upload their products on the provided padlet of the TwinSpace.
Notes:
Resources linked: 0
First international meeting online
90 minutes)
  • Read Watch Listen
    90
    21
    0
    Students join the meeting using Zoom Meeting. 1. Students listen to teachers' presentations; 2. Students participate to a Kahoot! quiz to break the ice and practice cultural aspects; 3. Teachers create teams of about eight students each; 4. Students join a separate room and introduce themselves to the other members of the team; 5. Students play a game like wheel of fortune to define the topic for the following assignment for each team.
Notes:
Resources linked: 0
Introduce a popular person with disability
75 minutes)
  • Investigate
    30
    8
    0
    Students are divided into international teams. Students will reasearch important facts about a famous person with certain disability who achieved a lot and suceeded in life despite all the obstacles.
  • Discuss
    15
    8
    0
    Students will exchange ideas in Forum discussions.
  • Collaborate
    30
    8
    0
    Students collaborate online to create a video, presentation or poster about the person they were assigned . Their intellectual work will be later shared on a Padlet wall or Wakelet.
Notes:
Resources linked: 0
Second international meeting online
65 minutes)
  • Read Watch Listen
    45
    21
    0
    Students join the meeting using Zoom Meeting. The teams take turns to present in short their work.
  • Collaborate
    20
    8
    0
    In breakout rooms, students collaborate within their team to write questions for a survey on distance learning. All the teams share a document to have a general overview of the survey. The survey will consider the following areas: - cheating online - technology (issues/problems) - technology (tools/resources) - free time - student to teacher interaction - student to student interaction - assessment - time management - team work
Notes:
Resources linked: 0
Survey on distance learning: dissemination, data collection and report writing
55 minutes)
  • Investigate
    25
    21
    0
    Italian students answer to the survey they have created to test it, afterwards the survey is sent to other classes of the school to gather data.
  • Discuss
    30
    21
    0
    Students analyse data from the survey and write a short report; students discuss/comment the results on a shared padlet in the Etwinning platform..
Notes:
Resources linked: 0
House of Commons online debate on distance learning
45 minutes)
  • Discuss
    45
    40
    1
    Students are challenged to debate 6 statements on distance learning. They have to show their point of view by means of a red or green piece of paper, then they are asked by a spokeperson to speak up the reasons that support their ideas. Students take turns to listen and to speak.
Notes:
Resources linked: 0
Video on Flipgrid
30 minutes)
  • Produce
    30
    1
    1
    Students access the Flipgrid and produce their own video to greet the Etwinning students and leave their personal comments on the project.
Notes:
Resources linked: 0
Final international meeting online
60 minutes)
  • Read Watch Listen
    30
    21
    2
    Teams of Students are challenged to play an Escape Room (digital version) based on the contents created by the students on people with disability.
  • Produce
    30
    21
    0
    Students take turns to give a personal comment on the data collected from the survey on distance learning and to greet the international group.
Notes:
Resources linked: 0
Conclusion of the project: Feedback on the project and students' self-assessment, greetings
30 minutes)
  • Investigate
    15
    1
    1
    Students answer to a gform with which they can assess the project and reflect on their personal experience with it (self-assessment)
  • Produce
    15
    1
    1
    Students shoot a video to greet their project mates using Flipgrid
Notes:
Resources linked: 0

Learning Experience

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