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Galileo 1.1.290 (a feature rich map voting plugin)


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ScHrAnZ DiNgEnS
Senior Member
Join Date: Sep 2007
Old 02-24-2009 , 03:59   Re: Galileo 1.0.255 (a feature rich map voting plugin)
Reply With Quote #331

I did try it out, but i dont now if it work or not, because the player who had that problem are misssed at time....so i have to wait =)
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PauliusBa
Senior Member
Join Date: Aug 2006
Location: Lithuania
Old 02-24-2009 , 18:31   Re: Galileo 1.0.255 (a feature rich map voting plugin)
Reply With Quote #332

"Map will be changed on the next round" could be in hud for the rest of the round, in the same place "X minutes remaining" is displayed by AMXX itself.
And there could be an announcement and motd-based help system, because people hardly know they can RTV, nom, etc...

PS: sorry, but I don't feel like registering on every plugin's personal site. This is the place.
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 02-25-2009 , 01:20   Re: Galileo 1.0.255 (a feature rich map voting plugin)
Reply With Quote #333

Code:
// Specifies how often, in minutes, to remind everyone how many more
// rocks are still needed, after the last rock has been made.
// A value of 0 will disable this feature.
gal_rtv_reminder 2
This does something similar
For the other request, wait for Brad.
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 02-26-2009 , 12:00   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #334

New Version! I've just released the latest version.

It's mostly bug fixes, with one minor new feature.

[2009-02-26] v1.1.290
  • Added a check for valid map when populating the various map listings from map list files.
  • Fixed error whem empty server map file doesn't exist. (18)
  • Fixed issue whereas Galileo would set the time limit to 0 in the course of it's regular activities but then sometimes not reset it to the original time limit afterwards.
  • No longer tries to print menus in color if the game mod doesn't support colored menus. (41)
  • Fixed possible RTV exploit by introducing a delay before a single player can RTV after a map change. It's the lesser of either 2 minutes or the value of gal_rtv_wait. (26)
  • Added additional information to comments for gal_nom_mapfile, gal_vote_mapfile, and gal_emptyserver_mapfile in galileo.cfg.
  • Changed default for gal_nom_prefixes from 1 to 0. In other words, the prefix functionality will be turned off by default.
  • Will no longer overwrite an existing menu. This means if a player has another menu open when the map vote starts, they won't see the map vote until the other menu is closed. It also means that, after a player voted and if the server is showing the vote progress, if another menu overwrites Galileo's, the progress won't be shown again until the other menu has been closed. This only affects people that show the in-progress vote status.
  • Now obeys a setting of "0" for gal_endofmapvote. Would previously erroneously present a vote regardless of the setting.
  • New CVAR, gal_sounds_mute, to indicate if any of the sentences spoken during various events are muted. See galileo.cfg for more information.
  • Added code to handle automated version info from SVN. This is of no consequence to anyone but me really, but I wanted to include it in the change log since it actually involves a change to the code.
  • Removed benign code that was prepped for feature utilizing standard maps of each mod. There is no longer any plans to add any information regarding standard maps as I see no use for it.
  • Removed the following language keys:
    • GAL_STANDARD_NOTFOUND
    • GAL_STANDARD_TOOMANY
    • GAL_STANDARD_UNKNOWNMOD
  • Fixed the "vote filler groups" feature that was previously working incorrectly. (36)
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chp'
Senior Member
Join Date: Nov 2008
Old 02-26-2009 , 12:15   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #335

Very good!

+ Karma
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AntiBots
Veteran Member
Join Date: May 2008
Location: Brazil
Old 02-26-2009 , 12:26   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #336

Wow Thanks for this New Version
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PauliusBa
Senior Member
Join Date: Aug 2006
Location: Lithuania
Old 02-26-2009 , 14:49   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #337

It is very unclear how to use the map group feature.
++++Karma for a great plugin!
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 02-26-2009 , 15:37   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #338

Quote:
Originally Posted by chp' View Post
Very good!

+ Karma
Quote:
Originally Posted by AntiBots View Post
Wow Thanks for this New Version
Thanks. I'm just sorry I didn't get it out sooner.

Quote:
Originally Posted by PauliusBa View Post
It is very unclear how to use the map group feature.
++++Karma for a great plugin!
Right. It's is extremely unclear how to use it. I need to put something together to explain some of the more exotic parts of this plugin, including the groups. I'll give some really basic information and, in theory, you can figure it out from there.

It uses whatever file you have set in gal_vote_mapfile. Normally, in that file you would just have a listing of maps, one per line. To use the groups feature, it would look something like this instead:
Code:
[groups]
2
1
1
3
The text "[groups]" has to be the very first line in the file, on a line by itself. The numbers, on separate lines, specifies how many maps from each file to add.

If you had what I posted above, you would then create 1.ini, 2.ini, 3.ini, and 4.ini in the /configs/galileo/ folder. Each of those INI files would contain a list of maps, one per line.

Galileo would pick 2 maps from 1.ini, 1 from 2.ini, 1 from 3.ini, and 3 from 4.ini.

This is subject, of course, to the number of maps you allow in your vote, and any nominations received.
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PauliusBa
Senior Member
Join Date: Aug 2006
Location: Lithuania
Old 02-26-2009 , 16:00   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #339

That was clear enough. Thank you. A very clever feature.
As I understand, this just affects the way the vote is filled. Nominations affect a group-filled vote the same way as it would affect normally filled vote? And does it get confused if the same map is in few groups? It would be logical, if it would only increase the chances for that map to be in, but it wouldn't duplicate them and stuf...
So could have such groups:
safe maps (picks 1 of them)
fy/awp/aim maps (picks 1 of them)
all maps (including both safe and awp/aim/fy maps, picks 3 of them)
Because I want a possibility of two different awp/aim/fy maps to be filled into the vote. As long, as it skips filling a map, if it had been filled from a previous group.
And does it obey the order of 1.ini, 2.ini files, in which it fills the vote, or is it random (better)?

PS: what do you think about the following?:

Code:
   // let the server know it's the last round
   g_wasLastRound = true;
 
   // let the players know it's the last round
   if (g_voteStatus & VOTE_FORCED)
   {
    set_hudmessage(255, 255, 255, -1.0, 0.85, 0, 0.0, 20.0, 0.2, 5.0, -1);
    show_hudmessage(0,"%L", LANG_PLAYER, "GAL_CHANGE_NEXTROUND");
   }
   else
   {
    set_hudmessage(255, 255, 255, -1.0, 0.85, 0, 0.0, 20.0, 0.2, 5.0, -1);
    show_hudmessage(0,"%L %L", LANG_PLAYER, "GAL_CHANGE_TIMEEXPIRED", LANG_PLAYER, "GAL_CHANGE_NEXTROUND");
   }
   // prevent the map from ending automatically
it's the same style as AMXX "Time remaining" messages, except that it lasts longer

Last edited by PauliusBa; 02-26-2009 at 18:14.
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master4life
Senior Member
Join Date: Mar 2006
Location: Germany
Old 02-26-2009 , 16:44   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #340

Thanks Brad for Nice Features GJ ;)

but is this Menu Normal for Map Voting?
[IMG]http://img22.**************/img22/9702/deathrungamerfun0000kp4.th.bmp[/IMG]

[IMG]http://img156.**************/img156/2433/deathrungamerfun0003.th.png[/IMG]
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