Design properties

Name
Scratch
Topic
The complex understanding of computing command
Learning time
1 hour and 40 minutes
Designed time
1 hour and 15 minutes
Size of class
15
Description
How to program on Scratch via simple command
Aims
To assimilate students (aged 6- 8) understanding of programming
Outcomes
Knowledge, Application, Evaluation
Editor
natavan

Timeline controls

Timeline

75 minutes)
  • Read Watch Listen
    15
    0
    Students watch teacher's simple commands on Scratch, they are asked to choose the character and give it simple command (change costume, give sound etc )
  • Investigate
    30
    0
    Students make their "research" on Scratch , explore different commands and try to make their first attempts.
  • Practice
    30
    0
    Students work in pairs.They have created different characters, made them "speak" or " move"
Notes:
Resources linked: 0
0 minutes)
  • Produce
    0
    They show their draft works . Having any mistakes they correct them. Then students produce any simple programming .
  • Collaborate
    0
    All their works are shared on Showbie for students evaluation
Notes:
Resources linked: 0

Learning Experience

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