Design properties
- Name
- Scratch
- Topic
- The complex understanding of computing command
- Learning time
- 1 hour and 40 minutes
- Designed time
- 1 hour and 15 minutes
- Size of class
- 15
- Description
- How to program on Scratch via simple command
- Aims
- To assimilate students (aged 6- 8) understanding of programming
- Outcomes
-
- Knowledge Basic computing concept
- Application Creation of simple commands
- Evaluation Feedback
- Editor
- natavan
Timeline controls
Timeline
75 minutes)
-
Read Watch Listen15Students watch teacher's simple commands on Scratch, they are asked to choose the character and give it simple command (change costume, give sound etc )
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Investigate30Students make their "research" on Scratch , explore different commands and try to make their first attempts.
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Practice30Students work in pairs.They have created different characters, made them "speak" or " move"
Notes:
Resources linked: 0
0 minutes)
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ProduceThey show their draft works . Having any mistakes they correct them. Then students produce any simple programming .
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CollaborateAll their works are shared on Showbie for students evaluation
Notes:
Resources linked: 0
Learning Experience
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Social learning graph will not display correctly, because one or more learning types do not have group size set.