Design properties
- Name
- MIT App Inventor
- Topic
- First steps for programming
- Learning time
- 3 hours
- Designed time
- 3 hours
- Size of class
- 12
- Description
- Students learn first things about programming and MIT App Inventor. They will create a working app.
- Aims
- Students will learn about apps and will learn how to do simple app.
- Outcomes
-
No outcomes are set
- Editor
- KarinTen
Timeline controls
Timeline
Lesson 1, week 1
45 minutes)
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Read Watch Listen71Teacher will describe what students will learn and how they will do it. Teacher will show students one app, that she did herself. Students will try it out.
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Investigate812Students will investigate http://appinventor.mit.edu/explore/about-us.html web page and will write 2 statements about MIT App Inventor to Padlet.
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Discuss56Students will get into pairs and will deside the topic of their test-like app.
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Collaborate256Pairs will do draft to paper about their app. They will drow every screen with designe and text on paper.
Notes:
Needed: Tablets or smartphones, paper.
Resources linked: 0
Lesson 2, week 1
45 minutes)
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Read Watch Listen101Teacher will show how to design app and show how pallet works.
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Collaborate356Students will create their design. They will try to put they on paper drafts into http://ai2.appinventor.mit.edu/. Teacher will help and guide students.
Notes:
Needed: Allready maded drafts, computer for every pair.
Resources linked: 0
Lesson 3, week 2
45 minutes)
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Read Watch Listen101Teacher shows blocks editor and how different blocks work and what do they do.
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Produce356Students program their designes. Teacher will help and guide students.
Notes:
Computers for every pair.
Resources linked: 0
Lesson 4, week 2
45 minutes)
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Practice1512Students will try out others apps and will write comments about these apps, will give advise how to improve.
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Produce156Pairs will read comments about their apps, can ask to explane these comments and will make recommended improvements. Teacher will help and guide students.
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Practice156Students will try out others apps and will comment and evaluate those. Students will give feedback.
Notes:
Computers for every pair. Smartphones or tablets for every student.
Feedback form.
Resources linked: 0
Learning Experience
One or more graphs might not display correctly, because one or more learning types do not have duration set.
Social learning graph will not display correctly, because no class size is set.
Social learning graph will not display correctly, because one or more learning types do not have group size set.