Design properties

Name
MIT App Inventor
Topic
First steps for programming
Learning time
3 hours
Designed time
3 hours
Size of class
12
Description
Students learn first things about programming and MIT App Inventor. They will create a working app.
Aims
Students will learn about apps and will learn how to do simple app.
Outcomes
No outcomes are set
Editor
KarinTen

Timeline controls

Timeline

Lesson 1, week 1
45 minutes)
  • Read Watch Listen
    7
    1
    0
    Teacher will describe what students will learn and how they will do it. Teacher will show students one app, that she did herself. Students will try it out.
  • Investigate
    8
    12
    0
    Students will investigate http://appinventor.mit.edu/explore/about-us.html web page and will write 2 statements about MIT App Inventor to Padlet.
  • Discuss
    5
    6
    0
    Students will get into pairs and will deside the topic of their test-like app.
  • Collaborate
    25
    6
    0
    Pairs will do draft to paper about their app. They will drow every screen with designe and text on paper.
Notes:
Needed: Tablets or smartphones, paper.
Resources linked: 0
Lesson 2, week 1
45 minutes)
  • Read Watch Listen
    10
    1
    0
    Teacher will show how to design app and show how pallet works.
  • Collaborate
    35
    6
    0
    Students will create their design. They will try to put they on paper drafts into http://ai2.appinventor.mit.edu/. Teacher will help and guide students.
Notes:
Needed: Allready maded drafts, computer for every pair.
Resources linked: 0
Lesson 3, week  2
45 minutes)
  • Read Watch Listen
    10
    1
    0
    Teacher shows blocks editor and how different blocks work and what do they do.
  • Produce
    35
    6
    0
    Students program their designes. Teacher will help and guide students.
Notes:
Computers for every pair.
Resources linked: 0
Lesson 4, week 2
45 minutes)
  • Practice
    15
    12
    0
    Students will try out others apps and will write comments about these apps, will give advise how to improve.
  • Produce
    15
    6
    0
    Pairs will read comments about their apps, can ask to explane these comments and will make recommended improvements. Teacher will help and guide students.
  • Practice
    15
    6
    0
    Students will try out others apps and will comment and evaluate those. Students will give feedback.
Notes:
Computers for every pair. Smartphones or tablets for every student. Feedback form.
Resources linked: 0

Learning Experience

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Social learning graph will not display correctly, because one or more learning types do not have group size set.